Line-Spline Shape
To create a spline with fcanvas
, we can instantiate a Line
object with tension attribute.
To define the path of the line you should use points property. If you have three points with x
and y
coordinates you should define points property as: [x1, y1, x2, y2, x3, y3]
.
Flat array of numbers should work faster and use less memory than array of objects.
Demo
ts
import { Stage, Layer, Line } from "fcanvas"
const stage = new Stage({ width: 320 }).mount("#app")
const layer = new Layer().addTo(stage)
const redLine = new Line({
points: [5, 70, 140, 23, 250, 60, 300, 20],
stroke: "red",
strokeWidth: 15,
lineCap: "round",
lineJoin: "round",
tension: 1
}).addTo(layer)
// dashed line
const greenLine = new Line({
points: [5, 70, 140, 23, 250, 60, 300, 20],
stroke: "green",
strokeWidth: 2,
lineJoin: "round",
/*
* line segments with a length of 33px
* with a gap of 10px
*/
dash: [33, 10],
lineCap: "round",
tension: 0.5
}).addTo(layer)
// complex dashed and dotted line
const blueLine = new Line({
points: [5, 70, 140, 23, 250, 60, 300, 20],
stroke: "blue",
strokeWidth: 10,
lineCap: "round",
lineJoin: "round",
/*
* line segments with a length of 29px with a gap
* of 20px followed by a line segment of 0.001px (a dot)
* followed by a gap of 20px
*/
dash: [29, 20, 0.001, 20],
tension: 0.7
}).addTo(layer)